I am a designer, artist and creative technologist working in the fields of art, design, robotic and programming. I design products, installations and processes with a strong artistic component, following innovative and visionary ways. I focus myself on people, materials and forms, experimenting new methods, techniques and production technologies. I want automating the non-standard, synchronizing advanced digital design and robotics production and assembly for diversity in design and flexibility in production. I develop functionality and aesthetics thanks to sustainable productive and commercial processes, that could be innovative or alternative, which are designed to eliminate overproduction and to add value to raw materials, approaching the design value to the handcraft production value and the possibilities given by new technologies. My projects are rooted in the tradition of the production but they look to the future because I believe that a knowledge of the ways of doing things typical of the traditional craftwork can add cultural significance to the technological progress. I consider the sharing of competence, expertise, and contents very essential for the growth of the collective knowledge. I work for a ‘ethically correct’ design, capable of generating an induced profit for territory and for people. My creative thought combines design and manufacturing, digital and analogical, code and material, spiritual and physical. I define my work as a post-industrial design.
2014: Brianza design contest with SLICED ‘choose slice make your table’, managed by Riva 1920, in collaboration with Triennale di Milano, Ottagono, CNA, ADI, Camera di Commercio di Monza e Brianza, Regione Lombardia